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The object of the game is to obtain the most Slingo® rows (i.e. horizontal, vertical or diagonal rows of five stars) by matching as many five-element combinations as possible and to accumulate the greatest number of points in 20 spins or fewer.

Game environment


You will find :
  • A game board bearing 25 numbers (5 columns of 5 numbers) in the centre of the screen.
  • A chart displaying 7 prize levels at the top of the game board. Each prize level contains 3 symbols.
  • A second chart with the scores to the right and, at the bottom, 5 elements and the PLAY NOW button.
Previous

Starting a game


  • Enter your access code ("VOTRE CODE D’ACCÈS") and start playing.
  • Click the PLAY button to start.
  • After each spin, you must locate the numbers on the Cyber Slingo® card (centre of screen) that match those found in the five-element combination (bottom of screen). A match earns you 200 points.
  • Some numbers in the combination may be substituted by icons (jokers, devils, cherubs, gold coins and free spins).
  • After the 16th spin, you must withdraw points from those won or use the free spins you’ve accumulated to play the last four spins (spins 17-20). If you’ve accumulated one or more free spins, Cyber Slingo® will use them up as efficiently as possible during those four last spins: If you have one free spin, it will be used automatically for the last spin. If you have two free spins, they will be used automatically for the two last spins, and so on, until they are all used up. You can also earn bonus points if you complete a card (full card).

Game icons

Joker Use it to mark any number in the corresponding column. When you use a Joker, you earn 200 points.
Gold coin Add 1,000 points to your score.
Devil Lose half your points.
Cherub Protects your points from the devil, but – careful – only for the current spin.
Free spin Allows you to buy spins 17 to 20. You can collect up to 4 free spins per game.

Score

  • Match a number (with a number or a joker): + 200 points
  • Get one Slingo® (i.e. five stars on one horizontal, vertical or diagonal line): +1,000 points
  • Gold coin: +1,000 points
  • Devil: lose half your points.
  • Cherub: protects your points during the current spin
17th spin (no free spin): -500 points
18th spin (no free spin): -1,000 points
19th spin (no free spin): -1,500 points
20th spin (no free spin): -2,000 points

Score


Full card bonus points:
+ 6,000 points if the card is completed in the last spin.
+ 6,500 points if the card is completed in the 19th spin.
+ 7,000 points if the card is completed in the 18th spin.
+ 7,500 points if the card is completed in the 17th spin.
+ 8,000 points if the card is completed in the 16th spin.
+ 8,500 points if the card is completed in the 15th spin.
+ 9,000 points if the card is completed in the 14th spin.
+ 10,000 points if the card is completed in the 13th spin.
+ 11,000 points if the card is completed in the 12th spin.